United Visual Artists are a multi-disciplinary collective out of the UK who specialize in manipulating the medium of light. In 2011, they redesigned the Coachella main stage as both a platform for performance and a standalone light and sound sculpture with experimental music provided by fellow Creator Mira Calix.
Following Coachella, UVA took over the entrance of Nuits sonores’ main site, transforming the cubes of their Coachella installation into a completely new artwork.
The third iteration of the installation, Room With A View, then traveled to both our 2011 São Paulo and Beijing events.
The final interpretation Origin with score by composer Scanner premiered during our 2011 New York event and traveled to our first San Francisco event in March 2012.
The Creators Project: How did UVA first begin its splendid attacks on our senses?
Matt Clark: We met in the world of designing for live performance. Working as individual freelancers, we worked on a couple of projects together and thought, “Why don’t we start up our own thing?” I guess our original vision was to create innovative live shows for touring bands, but we’ve diversified quite considerably since then.
How does everything transpire within the creative process?
When I first started working with them, it was different from working directly with other designers like I was used to. Ash [Nehru] is a software director and has experience in the games industry. Chris [Bird] deals more with production and technical skills. That kind of combination at the beginning of the creative process allowed us to do quite innovative things at the time, certainly in the live-performance industry. We’ve really expanded with that thought in mind. There are now 18 of us, and there are no two people with the same background or education. There’s a diversity and cross-pollination of skills.
How did your long-standing relationship with Massive Attack come about?
Originally we hooked up with those guys because Chris and myself worked on a show for a band called Leftfield, and the production director got a job working on a Massive Attack project. We got a meeting with the band and they had a really interesting idea to make their show new and fresh every day. The personality aspect has to be good, and then the technical elements come into play a bit later. They wanted us to go on tour with them and I guess a friendship was struck, which led to consecutive tours.
You’ve worked with lots of other big artists, like the Chemical Brothers in Trafalgar Square for the Institute of Contemporary Arts.
We created an interesting film for that. It was quite abstract, representing their sound through light. What was particularly scary about that project was that there were no rehearsals at all. It was quite technical getting your animation onto a big screen with lots of lights and stuff. We were standing in the audience just hoping it would work, and it did.
Is that part of the reason you started to develop your own software?
Yes, actually. Our software allows us to pre-visualize the environment in 3-D, and you get a sense of being there.
What’s the creative process like when you begin working with a musician?
It depends who you’re working with. We’re interested in a kind of sculp¬tural approach, which creates a world for the performers to occupy. We prefer to meet the band and get an overriding concept for the show with what you’re trying to communicate.
You directed a music video for Battles. How did that come about?
A phone call from Warp Records. The live aspect of them onstage is just really interesting to watch. We wanted to feature that. We chose a quarry in North Wales because it was very sculptural and created an installation for them to perform in. We used these linear digital strips of light and had this mad organic landscape. In an abstract kind of sense, it’s what their music represented to us in a way.
What was the transition like from directing to designing?
It was definitely a learning experience. We’ve had a lot of people wanting us to direct music videos, but for some reason that industry is crazy in terms of timeframe. It’s like, “Need to shoot a video in two weeks’ time, want to do it?” It’s never a right time for us here because we’ve got so much going on. It’s a shame, really, because I would like to do more of that. Maybe in the future.
More from United Visual Artists
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Origin by UVA & Scanner
Ash Nehru of UVA and composer Scanner discuss Origin.
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The Orchestrion
With score by Mira Calix.
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Meet UVA
Reinventing the medium of light.
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Massive Attack: "United Snakes" by UVA
The British club kings meet UVA.
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Volume DV
A video of a now-legendary UVA installation.
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Battles: "Tonto" by UVA
The indie-rock titans in cahoots with United Visual Artists.
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"Speed Of Light" Photo Gallery
Images from a seminal UVA installation.
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"Speed of Light"
Piercing lines of light cut through the darkness in UVA's interactive installation.
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Y3 Photo Gallery
Snapshots from a recent installation.
United Visual Artists on the blog
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The Origin Of Origin: The Story Of UVA's Largest Responsive Installation To Date
by The Creators Project Staff — November 09, 2011
United Visual Artists explain Origin, the mysterious LED cube that dazzled audiences at our NYC event. >> Read More
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Chris Bird and Ash Nehru of UVA Discuss Monoliths, Bonfires, and Crazy Apes
by The Creators Project Staff — July 08, 2010
We get the run down while they set up >> Read More
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The Creators Project Event Virtual Tour: UVA
by The Creators Project Staff — June 29, 2010
Interactive monoliths and a magic mirror. >> Read More
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Mira Calix
United Kingdom
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Battles: "My Machines" by Daniels
United States


